Posts tagged warcry
1. Please introduce yourself and describe your position on the Rift: Planes of Telara development team.
Happy to. I’m Scott Hartsman, the CCO for Trion Worlds. I’m in charge of the internal studio that’s developing Rift: Planes of Telara, and my role on the game is that of Exec Producer.
I work with both our creative and production sides of the Rift team, whose responsibilities are (respectively) the what and the how of everything that goes into Rift, with the overall goal being that we can get everything done on time and at the highest quality possible.
2. Please tell us why the name was changed from Heroes of Telara to Rift: Planes of Telara.
Our universe is one that was created from scratch for this game. Whenever you embark on that huge of an undertaking, the process generally involves a significant amount of iteration. What’s working? What isn’t? What’s compelling? What parts are people going to enjoy the most? What makes for the most cohesive story?
These are questions we ask ourselves practically every day. Some time later, well after the universe has hundreds of stories written down about it, you begin creating content and gameplay systems in the game itself.
It’s that point — where you have playable, enjoyable game content and gameplay systems, set in this universe you created – that’s really where the rubber meets the road for your entire backstory. You see how the story blends with both the content and the systems in a very concrete way.
Last week members of the games press were invited to San Francisco to view a trio of games being produced by Trion, now known as Trion Worlds. The event was held in a large room with the development team from each game in attendance. The evening began with an introduction by Trion Worlds’ CEO Lars Buttler. Buttler briefly introduced the new Trion name and outlined the vision:
- Connected games
- New server platforms
- Living worlds
- Expanding markets
- Natively high-definition graphics
- Mass media tie-in
- New platforms
- Connections between online gaming and television
Buttler said that the Trion Worlds’ stable of games will bring all of the above to players and that each component is essential to creating epic social environments.