Making a fantasy MMOG is a bit of an uphill battle these days. No matter what you do, if you’re making a Western-style MMOG it’ll be invariably compared to reigning champion World of Warcraft. If it’s an Eastern-style MMOG, it’ll be compared to Lineage II and/or Aion.

Still, said Design Director Simon Finch at Trion’s preview event for Rift: Planes of Telara – formerly known as the infinitely more generic Heroes of Telara – familiarity isn’t a bad thing. If a player logs into the game for a first time to find two potential factions (one noble and one more vicious) and the four archetypal class types of wizard/fighter/rogue/healer, it means that they’re going to understand the game right off the bat.

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